Spout Lore

Facts we have established about the world so far

In the world of Dungeon Nights

People and creatures of consequence

  • Aarin and Mokli - the “demons”
  • Alberge - Genesa’s cousin, travels under pseudonym “Rovnik”
  • Antioch the Doll - A succubus once bound by Moloch the Summoner, exiled from this plane by the players
  • Anzad - A giant hornet, envoy from its hive to negotiate with Barbat and Dramyin
  • Arakgnash - The dragon-lich whose return to this world was foiled by our heroes.
  • Asterion - Minotaur librarian and master of the hidden labyrinth beneath Skagway.
  • Barbat - A Galdulka, partner of Dramyin, parent of Tanbur. On good terms with the players for now. Fond of building intricate hybrid creature constructs.
  • Bartleby - Genesa’s horse (formerly her father’s favourite horse)
  • Belden - Helga’s (deceased) father
  • Bob and Ralph Jr. - the party’s horses (both mares)
  • Brecht Vyring - an elvish scout
  • Cadis - Farmer who lives near Orintheldir Manor
  • Darryl - Helga’s companion, a fiercely loyal orc teenager, Greta’s son
  • The Dead Minstrel - Tsafnur’s mentor
  • Delphnor - Dwarven cleric
  • Devrik Feranthale - Genesa’s evil uncle
  • Dramyin - A Galdulka, partner of Barbat, parent of Tanbur. Fond of building undead constructs.
  • Elinka - A ciderfugionist who now works for Genesa
  • Erxian - a chipped and splintered mahogany viper-raven, one of Barbat’s servants
  • Lord Feranthale of Kalika - Genesa’s late father
  • Francis - Clovis’ Drow boy-toy in the Night Market
  • Genesa - She is an elf, 239 years young. Was thought to be a runaway, but was sold into slavery by her uncle. Had travelled to Kalika for 5 days, but didn’t return although her horse was found. Her father, Lord Feranthale of Kalika, hired Talisa to find her. Between her home and Kalika is the port town of Skagway. Her ancestral home is Orintheldir Manor.
  • Gerol - son of a Cadis and helpful guide
  • Greta - An orc, survivor of the massacre that summoned Arakgnash, hired by Genesa to lead a team of orcs rebuilding her estate
  • Grumblesticks - Eater of dwarven children
  • Helga - Dwarf child rescued from the Grumblehut
  • Hilvy - Half-elf tracker hired to help find Grumblesticks
  • Hurbekt the Cruel - Enchanter and would-be necromancer, killed by the party when he attempted to summon Arakgnash.
  • Igil - A one-armed stone giant, servant of Barbat and Dramyin
  • Josh - Huge half-orc, accompanies the Shadowwalker
  • Kaos, elf veteran that Enkirash met when she was separated from the party
  • Kobyz - A Harekki, familiar (or similar relatinoship) to Nykckeltharpa
  • Khuthalius - The dapper orc
  • Lainanne - Talisa’s mother, a ranger (retired), lives in the woods far to the east
  • The Lich Sorceress, one of the major hitters in the Night Market
  • Madame Obelis - Runs the highest class brothel in the Night Market
  • Magog - Obsidia’s pet hellhound
  • Moloch the Summoner - A powerful demon summoner the players fought, who escaped and swore vengeance on them
  • Maguhu - An immense vorodla, one of Dramyin’s servants
  • Nameless - Petty thief lord in Whyterun
  • Nancy - former cheerleader (?), now steward of Orintheldir Manor
  • Nykckeltharpa - a hadri envoy in discussions with Barbat and Dramyin
  • Rochelle - the remaining queen of Faerieland, extemely hostile to outsiders, sister of Selene
  • Rovnik, paranoid and bloodthirsty elf who wants to kill all orcs, turns out to really be Genesa’s cousin Alberge, son of Devrik
  • Selene - Formerly a queen of Faerieland, imprisoned for centuries in ice (and impaled on icicles), now quite mad
  • Shadebolt the Wizard - someone the party was warned was hunting them
  • Shadowwalker, The - mysterious and feared figure of the underworld
  • Thelian - Talisa’s father, a politician and noble who lives in a village about 3 days west of Clovisdale.
  • Winston - Leader of the Thaumuturgy Crew.
  • Yehu - A battered brass spider-lion, one of Barbat’s servants
  • Need names: Farmer and family, the six-armed gargoyle lord

Places

  • Kalika - the capitol city of this land
  • Orintheldir Manor - Genesa’s family home, now a fixer-upper.
  • Skagway - Gateway to the sea. There are extensive tunnels and catacombs underneath Skagway are three times as big as the city. Known entrances to the tunnels in the city are guarded, but others lead to the sea and are used by pirates and smugglers. Skagway is ruled by a Drow gang that controls several cities, the leader of this gang is a powerful Drow. Clovis has had a premonition of this guy. The Dead Minstrel died in Skagway. In the current campaign Skagway is a shadow of its former self, more of a ghost town.
  • Whitrun Where the party’s adventures began.
  • Weaseling - Mysterious new town - Heavily armed, filled with soldiers. Claims to be at war with elves. On a fork in the road where there was no fork before. There was no town either. In the new campaign this is a vigourous town where primarily elves and orcs live in relative harmony, and one of the centres of the resistance against the Mad Queen.
  • The Cozy Owlbear Inn - an inn in Skagway

Things

  • Bitey 2 - Clovis’ axe
  • Book Bound in Pale Leather - Tsafnur’s mysterious songbook
  • Galdulka - Round, floating creatures with one large eye and many eyestalks, ferociously intelligent and extremely powerful, devoted parents.
  • Hadrekki - Small, colourful dragons kept as pets and familiars. Smart and loyal.
  • Hadri - One of the reptile races, humanoid, but with a mass of snakes where their neck and head should be. Often use illusions to pass as human.
  • Snatchers - Huge dogs with human faces and 2 1/2 foot tongues. Howl, talk in sing-song Elvish. Native to Faerieland.
  • Vorodla - Large, winged undead, assembled from multiple corpses.

Dieties

  • Asclepius, Elvish god of healing
  • Azure, God of secrets and hidden knowledge
  • Kirt the Clean
  • T’chalik the Unnerving
  • Thorgon, a regional Dwarf god